Archive for January, 2010

Better Raids through Command Structures

Beating a new raid boss encounter in WoW – and every other MMO I’ve seen so far – is a three step process. First you have to research the encounter and find out how it actually works, then you have to turn this information into a battle plan, and finally you need to execute that […]

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Comment Issues

I have removed the Echo commenting system from the blog in preparation for a potential move to WordPress. For now that means you can comment much more easily again. Alas, the names of comment authors have been lost in the process. I’m very sorry for that, but I hope the new (old) commenting system will […]

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$330k for Virtual Property

Has anyone heard of Entropia Universe? I have, a while ago, during research for my master’s thesis but I never thought it to be very interesting. Well, seems I was wrong – on Dec 28th last year, a space station in the virtual world of Entropia Universe sold for 3.3 million Project Entropia Dollars (PED.) […]

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Complexity

I reinstalled Master of Magic recently, inspired by the news about Elemental – War of Magic, an upcoming Stardock title. The graphics in MoM are beyond terrible (the game is 16 years old after all) and the UI is incredibly clunky. Yet, the game has a degree of interesting complexity that I dearly miss in […]

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