Archive for March, 2011

Ten Bad Things About Dragon Age 2

I’m a huge fan of the original Dragon Age and despite the somewhat “meh” review I gave its expansion Awakening, I’ve had Dragon Age 2 on preorder for months and was very excited to get to play it. It took me two weeks to get through – with work and Rift cutting into my free […]

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Quickie: No Shit

So, apparently, Duke Nukem Forever was delayed. This might be the least surprising news in gaming history ever.  Not that I care at all about the game, I don’t, but how awful do you have to be as a game company / publisher to allow a game with a history like that of Duke Nukem […]

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Coin Lock

Rift has a new account security feature that I’m quite surprised nobody else thought of before: the coin lock. When you log in to your Rift account and something is suspicious (such as you logging in from a location that differs from your normal one) your account will become coin locked. A coin locked account cannot sell […]

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Newsflash: Metacritic Reviews No Longer Impartial

So, apparently, a Bioware engineer going by the handle of Avanost gave Dragon Age 2 a perfect 10 point review on metacritic. Or so this reddit post claims, making it “a matter of ethics and integrity”. I suppose the only possible response here is this: Boo fracking hoo.

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Darkspore Beta Impressions

Back in july, calling them out for naming a game after the failure that was Spore. I now had the pleasure to take part in two beta weekends of Darkspore (technically three, but I was out of town for one) and must say the game isn’t as bad as the Heritage suggests.

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Angry Birds Cognitive Teardown

Here’s something I’ve picked up via Kotaku, an interesting post on the user experience of Angry Birds. I don’t agree with the author on everything, find a few points rather irrelevant, and certainly wouldn’t call the piece scientific (as Kotaku does) but it does make for an interesting read. Have a look at the piece […]

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Ten Bad Things About Rift

Finally I’ll be able to give you part two of the closest thing you’ll get to a RIFT review from me. Last week you could read ten good things about the game, this time its ten bad things I’ll be writing about. As usual, no particular order will be used, nor do I claim that […]

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Quickie: Magicka: Vietnam

So today was meant to be “Ten bad things about Rift”-day, but this announcement is just too odd (Should I say awesome? I don’t really know.)  to not post about it. As the title of the post suggests, the first Magicka expansion is going to be Magicka: Vietnam. Yeah, that’s right – the cute (and pathologically destructive) […]

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