Procrastination Amplification: Punditry on MMOs and games in general.

Players to Blizzard: Keep Fucking That Chicken

I don’t think there’s ever been more whining about World of Warcraft in the blogosphere than in the last couple of months. The decline of WoW has been stated as fact and its demise predicted. Well, it seems Blizzard is still doing something right – they just announced a new peak in subscriber numbers at 12 million.

We haven’t heard new records from WoW in a while and it’s easy to claim that as proof for the decline of the game. Actually the lack of subscribers came from the inability if most Chinese players to access the game though. Now that they got back in again a little more than a month ago, numbers are way up once more.

Sure, this doesn’t settle the debate of whether mass market appeal makes a game good, but it does show that WoW is still very much alive and kicking. I can only imagine what Cataclysm’s release later this year will do to the numbers – traditionally expansions caused quite the spike.

Check out the full press release (including their definition of subscribers) over at blizzard.com.

  • WoW poisoned the MMO well by becoming almost synonymous with the term. But I am so fed up with WoW/EQ style derivates that I am afraid my days as MMO player are over.

    Was it not 15 million once, but that included the Chinese or so? Anyways, I hope that MMOs that do not follow the WoW theme park formula will emerge and stay alive. Guild Wars 2 already tries to cater a lot to the common DIKU-MMO-player of today, more than I like it.

    Apparently the ages old formula is good enough for the masses, too bad that this games industry seems to be unable for whatever reasons to cater to more refined tastes. EVE is a positive example that it is actually possible. Aion also has a huge following, though few that I know are still playing it.