Posts Tagged ‘Competition’

The Case for Game Analysts

Many people will complain about the lack of innovation in game development these days – and rightly so. How can it be that new MMOs keep on making the same mistakes that have been made a million times in the past? How can it be that there are so many people with great game design […]

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But I Like Advancement

There have been so many interesting posts this weekend that I’m having a tough time deciding what to comment on first. If in doubt, respond chronologically I suppose. Evizaer, always the game design analyst, posted about his quarrels with vertical advancement in competitive games of skill – i.e. Global Agenda and Command and Conquer 4. […]

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