Posts Tagged ‘Storytelling’

Stories In Games – Where Should They Come From?

Storytelling in games has always been a difficult beast to tackle. Oftentimes the story simply feels grafted onto the gameplay or vice versa instead of both being a homogeneous entity. In the wait for Bioware’s new MMO The Old Republic, discussions seem to flare up from time to time on the topic of making story an integral [...]

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Telling Stories

Spinks posted an article yesterday dealing with player rewards vs character rewards. While interesting in itself, it caused me to think about something only remotely connected - the ability to tell stories about our game experience. Back when I was running the Magic – The Gathering tournament circuit, (Not very successfully, mind you. I only won cash once.) the [...]

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