Archive for October, 2009

Real Life Goblins

Yes it’s a weekend post, just because I’m so annoyed. My headset broke the other day. Well, it’s been breaking for a couple of weeks now but tape could keep it together somehow. On Wednesday it completely stopped working and it was again that time of the year in which I buy a new headset. […]

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Friday Filler #3

I’ve been playing a bit of Torchlight lately after seeing Spinks write about it. It’s quite a good Diablo clone with a few nifty features. There’s a free demo available and the game itself is only €15 or $20 on Steam. I might write more about the game on a later date, but for now […]

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Servers, What’s the Point? – Part 2

In  I talked about the server structure in MMORPGs, why it exists and why it isn’t necessarily necessary anymore. Today, we’ll have a look at the question of why it would be good to get rid of isolated servers.

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Servers, What’s the Point? – Part 1

We have had cross-server battlegrounds and arenas in World of Warcraft for a long time, now we’re getting cross-server pick-up-groups for dungeons and raids. Games like Aion (and Tabula Rasa and I’m sure others) show us that you can subdivide the population of a region into different channels to make it less crowded while still […]

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Defining Content

There’s been a lot of talk on the optimal difficulty level for raids, I even had my own post about it a few days ago. One argument on the pro-easy side is “everybody should be able to see the content.” I’ve countered this in the past with the question of why you would need to […]

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Friday Filler #2

Another week is over, another trafficless weekend lies ahead. Here’s something to read until we see each other again on Monday. Just like last week, don’t bother clicking read more. This is all you get today. Klepsacovic over at Troll Racials are Overpowered has interesting ideas to improve WoW’s crafting system. Spinks tells us about […]

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Healer Burnout

This is a post I’ve been meaning to write for a while, yet other stuff always got in the way. Casual Raid Leader Starman wrote a post a while ago on why wrath is burning out healers and why healing in wrath isn’t fun. His main reason: Fights are too hard for healers. Seriously. Now, […]

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Levels of Difficulty

The discussion about whether WoW has become too easy or not is hardly new, but Mimetir, a guest poster over at World of Matticus brought it up again. This prompted Larísa to write a strong post on how she’s sick of hearing people claim that WoW is too easy these days if they haven’t beaten […]

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Endgame Killed the Levelling Content

Keen over at Keen and Graev’s Gaming Blog wrote an interesting post on how current MMO design is too vertical. Content is bypassed quickly in order to get closer to the endgame. When is the last time you have actually cared about gear while levelling? A huge part of current MMOs is only there to […]

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Friday Filler

My Friday posts (not even to speak of weekend posts) usually get read by a very small minority only – so you won’t get a full post today. I have a question for all you healers though – and a blog for everyone to read if they do need more stuff to read on the […]

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