Archive for the ‘Gaming’ Category

Calling for an E-Sports Bar

It’s been more than a year since I first got access to the Starcraft II beta and I have pretty much stopped playing long ago. What hasn’t stopped is my interest in watching televised matches. While I can’t really afford the time needed to watch each and every game in every major league, I still […]

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Don’t Buy Used Games, Pirate Instead

My very first actual post on this blog dealt with the issue of piracy – or rather the point that it isn’t much of an issue at all in my opinion.  What is an issue is the sale of used games, resulting in my support for EA’s Project Ten Dollar (and similar schemes.) And look, […]

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Another Form of Optimization

I’ll admit, I lost poor old Garrus in the final act of Mass Effect 2. At the time I didn’t care all that much since he’s never been my most favourite companion in the Mass Effect games. That said, he is some sort of a mainstay and playing Mass Effect might be somewhat weird without […]

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Too little community?

Fellow blogger and all-around witty person Klepsacovic has a post up on the topic of too much community, citing Wowhead as an example. While he admits to using (and loving) the site, he also hates it for what it does to the game. No longer do you have to find out things by yourself, you just […]

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Back in My Day, Betas were for Testing

I got an email today, inviting me to the Darkspore open beta. Not extremely exciting since I’ve already played closed beta and don’t think there’ll be much additional content available. One thing was quite interesting about that email though. While the images embedded in the email said “Missed the closed beta? Not a problem. Play […]

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Quickie: Nope

Spinks asks us whether we play evil characters in RPGs and the title of this post is my short answer to that. My long one is here, a post from the aftermath of Dragon Age: Origins’ release in 2009. It details why I’m almost physically unable to play the bad guy in immersive games. I […]

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Ten Good Things About Dragon Age 2

My last post on the topic of Dragon Age 2 was rather negative, not surprisingly so I suppose, given that that is the structure of my review format. Today’s post will be all upsides – 10 to be specific. As always, these come in no particular order and claim neither to be complete nor to […]

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Coin Lock

Rift has a new account security feature that I’m quite surprised nobody else thought of before: the coin lock. When you log in to your Rift account and something is suspicious (such as you logging in from a location that differs from your normal one) your account will become coin locked. A coin locked account cannot sell […]

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Darkspore Beta Impressions

Back in july, calling them out for naming a game after the failure that was Spore. I now had the pleasure to take part in two beta weekends of Darkspore (technically three, but I was out of town for one) and must say the game isn’t as bad as the Heritage suggests.

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Quickie: Magicka: Vietnam

So today was meant to be “Ten bad things about Rift”-day, but this announcement is just too odd (Should I say awesome? I don’t really know.)  to not post about it. As the title of the post suggests, the first Magicka expansion is going to be Magicka: Vietnam. Yeah, that’s right – the cute (and pathologically destructive) […]

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