Archive for the ‘MMOs’ Category

WoW’s Free Trial is now Endless. Woohoo.

When Warhammer Online introduced the endless free trial, I was all over that. You could continue playing the most interesting aspect of the game forever without paying, basically introducing a casual PvP minigame you could play for free. Awesome. Now World of Warcraft has an endless free trial as well, except it is awful. Now […]

More »

F2P and I still can’t Play Casually

One often praised advantage of so-called free-to-play games is that you get to play sporadically without having to worry about wasting a subscription when you are not playing. Does this actually work for people in MMOs though? Ever since LotRO went F2P I plan to drop in and finally experience all those praise-worthy parts of […]

More »

Take the Story, I don’t Want It

There’s a ton of content in MMORPGs that is simply not for me. Holiday events? Meh. PvP? Pff. Minipets? Yeah, right.  Achievements? Are you kidding me? No. All of that I’m fine with because I simply get to ignore those parts and focus on what I care about (i.e. group content.) I always found it […]

More »

Re: Teamwork

Whatever would I do without Tobold? He just keeps on delivering material for me to disagree with. Today, he posted about teamwork and how it doesn’t matter in World of Warcraft as opposed to World of Tanks. He claims that if everyone in a WoW raid performs perfectly individually, the fight will be won while […]

More »

WoW Raiding Really Is Accessible

So Tesh says “only some can do it” in regards to raiding and Keen claims that World of Warcraft raids “are deceptively not accessible to the population since something like 5% ever even finish one”. Let’s look at some numbers here, shall we?

More »

You Face not Malchezaar Alone…

.. but the legions I command. I haven’t met good old Prince Malchezaar in a long while, but I can still remember hearing him say that phrase over and over again when we were learning Karazhan way back in World of Warcraft: The Burning Crusade. Yesterday, I encountered a sudden and quite unexpected flashback to […]

More »

Nickel-and-Diming

Everyone and their little sisters are advertising to “just pay what you actually use” these days. Whether we are talking about cell phone plans, plane trips, or MMORPGs – micropayments are more and more the way to go. There’s another debate on the topic of free-to-play games around the blogosphere these days, spearheaded by the […]

More »

That’s not Really Persistence You are Talking About

In his latest post, Keen talks about persistence and the lack thereof in games like Age of Empires Online and Global Agenda. In the comments he goes on to make the distinction that games like World of Warcraft do have persistence where those mentioned above do not. I’m afraid I have to disagree. Using his […]

More »

Are Story and Exploration Really Mutually Exclusive?

I have a hard time coming up with proper ways to include exploration in modern games, especially MMOs. It just seems incredibly difficult to allow so many players to explore a (necessarily) limited world – you simply can’t boldly go where no man has gone before because there usually is no such place. That said, […]

More »

You Can Leave Your Cap On

Sven over at Fail PUG and Tobold (inspired by Sven) introduce the idea of removing the caps on the maximum number of players allowed into raid encounters. Nefarian is too hard for your group to manage? Just bring some additional randoms in and flatten that bad boy. As an achiever as well as a player […]

More »

Privacy Preference Center

Close your account?

Your account will be closed and all data will be permanently deleted and cannot be recovered. Are you sure?