Procrastination Amplification: Punditry on MMOs and games in general.

Quickie: Interview With Dustin Browder

There’s a neat (and long!)  interview with Starcraft II lead designer Dustin Browder up over at Game Informer. Five pages of detailed answers, go have a look if you care about the game and its future.

“I have not seen someone else be successful by removing economy. I have not seen other RTSes be successful by removing micro.” – Dustin Browder, Blizzard

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