Quickie: Interview With Dustin Browder
There’s a neat (and long!) interview with Starcraft II lead designer Dustin Browder up over at Game Informer. Five pages of detailed answers, go have a look if you care about the game and its future.
“I have not seen someone else be successful by removing economy. I have not seen other RTSes be successful by removing micro.” – Dustin Browder, Blizzard