Posts Tagged ‘Dominion’

Environment Altering Effects

I played a round of Dominion at a friend’s house the other night and stumbled upon something that is quite problematic for game designers – the environment altering effect. That game of Dominion featured the “Thief “card, which all by itself pretty much forbids the use of the silver and gold coins that are usually […]

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Winging It

I’m the kind of guy that likes to plan and analyze his games. I absolutely didn’t mind using spreadsheets to optimize my performance in World of Warcraft – I even have a spreadsheet tracking all my games of Momir Magic, helping me identify trends in the randomness of that game. As much as I enjoy working like […]

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