Posts Tagged ‘Gamer Types’

On Progression

Here’s an awesome quote from an awesome post by Klepsacovic: “Get rid of all this “we want players to see content” crap. It’s not working out so well. It’s fundamentally incompatible with challenging content and good community.” – Klepsacovic, Troll Racials are Overpowered Damn straight. I’ve made no secret of my love for the progression […]

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Defining Content

There’s been a lot of talk on the optimal difficulty level for raids, I even had my own post about it a few days ago. One argument on the pro-easy side is “everybody should be able to see the content.” I’ve countered this in the past with the question of why you would need to […]

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I, Vork

It’s been common knowledge for ages that there are different types of players in MMOs that want different experiences. Richard Bartle already published his paper Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs in 1996. That paper defines four central types of different gamers: achievers, explorers, socializers, and griefers. A more recent distinction that has […]

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