Posts Tagged ‘MCS’

My Crafting System – Part 3

Welcome to part 3 of my open-ended series on my own personal crafting system. If you missed the other parts, check out  and . Today I’ll once again start with a roundup of comments and decisions from the last post, followed by a discussion on how to actually implement skill-based crafting.

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My Crafting System – Part 2

I got some very nice feedback to my first post on designing my own crafting system, be sure to have a look at the comments there if you haven’t yet. I will continue in the same style, simply exploring ideas and slowly developing a structure from those while being open to suggestions and to changes […]

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My Crafting System – Part 1

I often complain about crafting systems in games but I have yet to make a good suggestion on how a good crafting system could actually look. Today will the first part in a spread-out series of posts capturing my ideas while creating my very own crafting system. If this gathers enough interest and I actually […]

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