Posts Tagged ‘Quests’

Quests can Ruin Exploration

The traditional (by now) questing model in MMOs doesn’t leave a lot of room for exploration and surprises. Things get even worse when players (like me) decide not to read quest text and blindly follow the pointers of some built-in quest helper system. The other day, LotRO surprised me when I encountered a line of […]

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False Expectations

Remember the good old text adventures (and early point-and-click adventures) where you had a set of verbs that you could use to combine various objects? “Use rope on cannon” would make for a makeshift fuse while “use rubber chicken on cable” created an interesting method of transportation. If you remember these, you probably also remember […]

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Single Player Stories in MMOs

Tobold says that implementing a single-player RPG like storyline into an MMO would be a huge mistake and predicts that Bioware are running straight into that trap with their upcoming The Old Republic MMO. The main difference, or so he says, between a single player game and an MMO is that single player games end […]

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Star Trek Online Beta Impressions – Missions and Mistakes

This is the second part of my Star Trek Online beta impressions. I’m pretty much through the content currently available in the beta, aside from PvP. That makes my impressions quite accurate for the current state of the beta, but keep in mind that things can still change until release – at least smaller issues […]

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